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ORCID: orcid.org/0000-0001-6740-4921
Google Scholar: https://goo.gl/KX6IjC
​CityU Scholar: https://bit.ly/2XX5Ggb

 

Conference | Journal | Book Chapter | Awards | Academic Service | Others

Conference (Peer Reviewed)

Pingchuan Ke, Shaoyu Cai, Lantian Xu, and Kening Zhu*. 2021. Weighted Walking: Propeller-based On-leg Force Simulation of Walking in Fluid Materials in VR. In SIGGRAPH Asia 2021 Emerging Technologies (SA '21 Emerging Technologies). Association for Computing Machinery, New York, NY, USA, Article 19, 1–2. DOI:https://doi.org/10.1145/3476122.3484842.

Cai, Shaoyu, Kening Zhu*, Yuki Ban, and Takuji Narumi. "Visual-Tactile Cross-Modal Data Generation using Residue-Fusion GAN with Feature-Matching and Perceptual Losses". in IEEE Robotics and Automation Letters, doi: 10.1109/LRA.2021.3095925.

Nasser, Arshad, Kexin Zheng, Kening Zhu*. "ThermEarhook: Investigating Spatial Thermal Haptic Feedback on the Auricular Skin Area". Proceedings of the 2021 International Conference on Multimodal Interaction. Association for Computing Machinery, New York, NY, USA, 662–672. DOI:https://doi.org/10.1145/3462244.3479922.

Ke, Pingchuan, and Kening Zhu*. Larger Step Faster Speed: Investigating Gesture-based Locomotion in Place with Different Walking Speed in Virtual Reality. 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 2021, pp. 438-447, doi: 10.1109/VR50410.2021.00067.

Shaoyu Cai, Yuki Ban, Takuji Narumi, Kening Zhu*. 2020. FrictGAN: Frictional Signal Generation from Fabric Texture Images using Generative Adversarial Network. In Proceedings of ICAT-EGVE 2020: 11-15. Best Paper Audience Choice Award.

Arshad Nasser, Kai-Ning Keng, Kening Zhu*. 2020. ThermalCane: Exploring Thermotactile Directional Cues on Cane-Grip for Non-Visual Navigation. In Proceedings of ASSETS'20.

Pui Chung Wong, Kening Zhu, Xing-Dong Yang, and Hongbo Fu. 2020. Exploring Eyes-free Bezel-initiated Swipe on Round Smartwatches. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–11.

Zhiyi Rong, Ngo Fung Chan, Taizhou Chen, Kening Zhu*. CodeRhythm: A Tangible Programming Toolkit for Visually Impaired Students. In Proceedings of Asian CHI Symposium 2020, ACM CHI 2020. Best Paper Award.

Shaoyu Cai, Pingchuan Ke, Takjui Narumi, Kening Zhu*. ThermAirGlove: A Pneumatic Glove for Thermal Perception and Material Identification in Virtual Reality. In Proceedings of IEEE VR 2020.

Arshad Nasser, Taizhou Chen, Can Liu, Kening Zhu*, P. V. M. Rao. 2020. FingerTalkie: Designing A Low-cost Finger-worn Device for Interactive Audio Labeling of Tactile Diagrams. In Proceedings of International Conference on Human-Computer Interaction (HCI International) 2020. Springer, Cham.

Zhiyi Rong, Ngo Fung Chan, Taizhou Chen, Kening Zhu*. Toward Inclusive Learning: Designing and Evaluating Tangible Programming Blocks for Visually Impaired Students. In Proceedings of International Conference on Human-Computer Interaction (HCI International) 2020. Springer, Cham.

Shaoyu Cai, Pingchuan Ke, Shanshan Jiang, Takuji Narumi, and Kening Zhu*. 2019. Demonstration of ThermAirGlove: A Pneumatic Glove for Material Perception in Virtual Reality through Thermal and Force Feedback. In SIGGRAPH Asia 2019 Emerging Technologies (SA '19 Emerging Technologies). ACM.

Pingchuan Ke, Kai-Ning Keng, Shanshan Jiang, Shaoyu Cai, Zhiyi Rong, and Kening Zhu*. 2019. Embodied Weather: Promoting Public Understanding of Extreme Weather Through Immersive Multi-Sensory Virtual Reality. In The 17th International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI '19). ACM.

Arshad Nasser, Kening Zhu*, and Sarah Wiseman. 2019. Thermo-haptic Earable Display for the Hearing and Visually Impaired. In The 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’19). ACM..

Zheer Xu, Pui Chung Wong, Jun Gong , Te-Yen Wu, Aditya Shekhar Nittala, Xiaojun Bi, Jürgen Steimle, Hongbo Fu, Kening Zhu, Xing-Dong Yang. 2019. TipText: Eyes-Free Text Entry on a Fingertip Keyboard. The 32nd Annual ACM Symposium on User Interface Software and Technology (UIST '19), New York: Association for Computing Machinery (ACM). Best Paper Award.

 

Ming-Chieh Yang, Hooman Samani and Kening Zhu*. 2019. Emergency-Response Locomotion of Hexapod Robot with Heuristic Reinforcement Learning using Q-Learning, 4th International Conference on Interactive Collaborative Robotics, Istanbul, Turkey, August 20-25, 2019.

Taizhou Chen, Yi-Shiun Wu, and Kening Zhu*. 2019. DupRobo: Interactive Robotic Autocompletion of Physical Block-based Repetitive Structure. In Proceedings of the 17th IFIP TC.13 International Conference on Human-Computer Interaction (INTERACT 2019). Springer-Verlag, Berlin, Heidelberg, 19 pages. 

Jacky Kit Cheung, Oscar Kin-Chung Au, and Kening Zhu*. 2019. Additive Voronoi Cursor: Dynamic Effective Areas using Additively Weighted Voronoi Diagrams. In Proceedings of the 17th IFIP TC.13 International Conference on Human-Computer Interaction (INTERACT 2019). Springer-Verlag, Berlin, Heidelberg, 20 pages.

Kening Zhu, Taizhou Chen, Feng Han, and Yi-Shiun Wu. 2019. HapTwist: Creating Interactive Haptic Proxies in Virtual Reality Using Low-cost Twistable Artefacts. In CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), May 4–9, 2019, Glasgow, Scotland UK. ACM, New York, NY, USA, 13 pages. https: //doi.org/10.1145/3290605.3300923

Tsai, S. C., Samani, H., Kao, Y. W., Kening Zhu*, & Jalaian, B. (2018, December). Design and Development of Interactive Intelligent Medical Agent. In 2018 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR) (pp. 210-215). IEEE.

Taizhou Chen, Yi-Shiun Wu, and Kening Zhu*. 2018. Investigating Different Modalities of Directional Cues for Multi-task Visual-Searching Scenario in Virtual Reality. In VRST 2018: 24th ACM Symposium on Virtual Reality Software and Technology (VRST ’18), November 28 - December 1, 2018, Tokyo, Japan. ACM, New York, NY, USA, 6 pages. Acceptance Rate: ~22%.

Kening Zhu, Taizhou Chen, Shaoyu Cai, Feng Han, and Yi-Shiun Wu. 2018. Demo - HapTwist: Creating Interactive Haptic Proxies in Virtual Reality Using Low-cost Twistable Artefacts. In Proceedings of SA ’18 Virtual and Augmented Reality . ACM, New York, NY, USA, 2 pages.

Arshad Nasser, Kening Zhu*, PVM Rao. 2018. ColorTact: A Finger Wearable Audio-tactile Device Using Customizable Color Tagging. UbiComp/ISWC 2018. Presented as Poster.

Kening Zhu, Morten Fjeld, and Ayça Ünlüer. 2018. WristOrigami: Exploring Foldable Design for Multi-Display Smartwatch. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). ACM, New York, NY, USA, 1207-1218.  Acceptance Rate: ~22%

Pui Chung Wong, Kening Zhu, and Hongbo Fu. 2018. FingerT9: Leveraging Thumb-to-finger Interaction for Same-side-hand Text Entry on Smartwatches. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, Paper 178, 10 pages. DOI: https://doi.org/10.1145/3173574.3173752. Acceptance Rate: ~26%

Taizhou Chen, Junyu Liu, Kening Zhu*, and Tamas Waliczky. 2017. The golden guardian: multi-sensory immersive gaming through multi-sensory spatial cues. In SIGGRAPH Asia 2017 VR Showcase (SA '17). ACM, New York, NY, USA, Article 12, 2 pages. DOI: https://doi.org/10.1145/3139468.3139473. Acceptance rate: ~25%.

Pui Chung Wong, Kening Zhu, and Hongbo Fu. 2017. fingerT9: leveraging thumb-to-finger interaction for one-handed text entry on smartwatches. In SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications (SA '17). ACM, New York, NY, USA, Article 9, 3 pages. DOI: https://doi.org/10.1145/3132787.3132806

Khanh-Duy Le, Kening Zhu*, and Morten Fjeld. 2017. Mirrortablet: exploring a low-cost mobile system for capturing unmediated hand gestures in remote collaboration. In Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia (MUM '17). ACM, New York, NY, USA, 79-89. DOI: https://doi.org/10.1145/3152832.3152838.

Kening Zhu and Man Ho John Heun. 2017. Teaching and Learning of Chinese History in Minecraft: A Pilot Case-Study in Hong Kong Secondary Schools. In Proceedings of the 2017 ACM SIGCHI Conference on Interaction Design and Children (IDC '17). ACM, New York, NY, USA, 405-410. DOI: https://doi.org/10.1145/3078072.3084301

Doros Polydorou, Kening Zhu, Alexis Karkotis. (2017) Digital Humanities and Techno-Animism in Wearables: A Case-Study-Based Collaborative Design Framework for Digitally-Ensouled Jewellery. In: Marcus A., Wang W. (eds) Design, User Experience, and Usability: Designing Pleasurable Experiences. HCI Interantional 2017. Lecture Notes in Computer Science, vol 10289. Springer, Cham.

Khanh-Duy Le, Kening Zhu, Tomasz Kosinski, Morten Fjeld, Maryam Azh, and Shengdong Zhao. 2016. Ubitile: A Finger-Worn I/O Device for Tabletop Vibrotactile Pattern Authoring. In Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI '16). ACM, New York, NY, USA, Article 87. DOI: https://doi.org/10.1145/2971485.2996721

Pui Chung Wong, Hongbo Fu, and Kening Zhu. 2016. Back-Mirror: back-of-device one-handed interaction on smartphones. In SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications(SA '16). ACM, New York, NY, USA, , Article 10 , 5 pages. DOI: https://doi.org/10.1145/2999508.2999522

Kening Zhu. 2016. Virtual reality and augmented reality for education: panel. In SIGGRAPH ASIA 2016 Symposium on Education: Talks (SA '16). ACM, New York, NY, USA, , Article 8 , 2 pages. DOI: https://doi.org/10.1145/2993363.3006041

Kening Zhu, Xiaojuan Ma, Gary Ka Wai Wong, John Man Ho Huen. How Different Input and Output Modalities Support Coding as a Problem-Solving Process for Children. ACM SIGCHI Conference on Interaction Design and Children (IDC) 2016. (pdf)

 

Kening Zhu, Alexandru Dancu, and Shengdong (Shen) Zhao. 2016. FusePrint: A DIY 2.5D Printing Technique Embracing Everyday Artifacts. In Proceedings of the 2016 ACM Conference on Designing Interactive Systems (DIS '16). ACM, New York, NY, USA, 146-157. DOI=http://dx.doi.org/10.1145/2901790.2901792. Acceptance Rate: ~26% (pdf)

Doros Polydorou, Kening Zhu, Karkotis A., Illner, A., De Main, N. "This is a techno-necklace from my great grandmother": Animism-Inspired Design Guidelines for Digitally Ensouled Jewellery. Accepted as Full Paper in the 22nd International Symposium on Electronic Art (ISEA 2016). (pdf)

 

Peichi Chung, Jing Chiang, Kening Zhu, Gina See Yuen Wong. Red Hot Spinning: Immersive 3D Narrative in Tri-AsianGaming. Accepted as Artist Talk in the 22nd International Symposium on Electronic Art (ISEA 2016).

 

Garry Kai Wai Wong, Kening Zhu, Xiaojuan Ma & Man Ho Huen. (2016, March). The Development of Internationalized Computational Thinking Curriculum in Hong Kong Primary Education. Proceedings of The 47th ACM Technical Symposium on Computing Science Education, Memphis, TN, USA.

 

Alexandru Dancu, Catherine Hedler, Kening Zhu, Stig Anton Nielsen, Hanna Frank, Axel Pelling, Adviye Ayça Ünlüer, Christian Carlsson, Max Witt, and Morten Fjeld. 2015. Emergent Interfaces: Constructive Assembly of Identical Units. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '15). ACM, New York, NY, USA, 451-460. DOI=10.1145/2702613.2732509 http://doi.acm.org/10.1145/2702613.2732509

 

Kening Zhu, Maryam Azh, Rubaiat Habib Kazi, Xiaojuan Ma. "Designing Tools for Creating Interactive Content", Workshop Proposal Accepted in SIGGRAPH ASIA 2014, Shenzhen, China. (http://bit.ly/1KNQUgq http://bit.ly/1M1RZD6)

 

Kening Zhu. 2014. PaperIO: Paper-Based 3D I/O Interface Using Selective Inductive Power Transmission.  pp 217-228. Distributed, Ambient, and Pervasive Interactions, Second International Conference, DAPI 2014, Held as Part of HCI Interational 2014, Heraklion, Crete, Greece, June 22-27, 2014. Proceedings. DOI: 10.1007/978-3-319-07788-8_21. Springer.

 

Kening Zhu and Shengdong Zhao. 2013. AutoGami: a low-cost rapid prototyping toolkit for automated movable paper craft. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 661-670. (pdf)

 

Kening Zhu. 2012. A framework for interactive paper-craft system. In Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts (CHI EA '12 Student Competition). ACM, New York, NY, USA, 1411-1416. (pdf)

 

Kening Zhu, Chamika Deshan, and Owen Noel Newton Fernando. 2012. Snap-n-fold: origami pattern generation based real-life object structure. In Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts (CHI EA '12 Work in Progress). ACM, New York, NY, USA, 2345-2350. (pdf)

 

Kening Zhu, Hideaki Nii, and Owen Noel Newton Fernando. 2012. Selective Inductive Power Transmission for Paper Computing. Workshop on "From Materials to Materiality: Connecting Practice and Theory in HCI", CHI 2012. May 6, 2012. pdf: http://dl.dropbox.com/u/647629/CHI2012/Materiality.CHI2012/Materiality.Zhu.pdf

 

Kening Zhu, Hideaki Nii, Owen Noel Newton Fernando, and Adrian David Cheok. 2011. Selective Inductive Powering in Hardware-Based Paper Computing. Second International Joint Conference on Ambient Intelligence 2011, Amsterdam, The Netherlands, November 16-18, 2011. Proceedings (AmI '11). (pdf)

 

Kening Zhu, Hideaki Nii, Owen Noel Newton Fernando, and Adrian David Cheok. 2011. Selective inductive powering system for paper computing. In Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology (ACE '11). ACM, New York, NY, USA, , Article 59 , 7 pages. (pdf)

 

Kening Zhu, Hideaki Nii, Owen Noel Newton Fernando, and Adrian David Cheok. 2011. E-letter: a paper-based instant messaging system using selective wireless power transfer. In ACM SIGGRAPH 2011 Posters (SIGGRAPH '11). ACM, New York, NY, USA, , Article 43 , 1 pages. (pdf)

 

Nimesha Ranasinghe, Owen Noel Newton Fernando and Adrian David Cheok. 2011. Petimo: Sharing Experiences through Physically Extended Social Networking. Symposium on Human Interface 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part II. (Additional Author for Paper) (pdf)

 

Kening Zhu, Owen Noel Newton Fernando, Adrian David Cheok, Mark Fiala, Theam Wei Yang and Hooman Aghaebrahimi Samani. 2010. A SURF-based Natural Feature Tracking System for Origami Recognition. In Proceedings of the International Conference on Artificial Reality and Telexistence (ICAT ‘11) pdf: http://www.ic-at.org/ICAT2010_Proceedings/paper/paper-024.pdf

 

Kening Zhu; Fernando, O.N.N.; Theam Wei Yang; Cheok, A.D.; Fiala, M.; , "Origami recognition system using natural feature tracking," Mixed and Augmented Reality (ISMAR), 2010 9th IEEE International Symposium on , vol., no., pp.307, 13-16 Oct. 2010. (Poster & Demo) (pdf)

 

Jeffrey Tzu Kwan Valino Koh, Roshan Lalintha Peiris, Kening Zhu, Doros Polydorou, and Ryohei Nakatsu. 2012. Uncovering analogness and digitalness in interactive media. In Proceedings of the 30th ACM international conference on Design of communication (SIGDOC '12). ACM, New York, NY, USA, 233-242. DOI=10.1145/2379057.2379103 http://doi.acm.org/10.1145/2379057.2379103

 

Hideaki Nii, Kening Zhu, Hiromi Yoshikawa, Nyan Lin Htat, Roland Aigner, Ryohei Nakatsu, "Fuwa-Vision: An auto-stereoscopic floating-image display", Emerging Technology, Siggraph Asia 2012, Singapore

Naoko Tosa, Iroshan Horathalge, Kening Zhu, Kasthuri Jyarajah, Yohan Fernandopulle, Owern Noel Newton Fernando, Ryohei Nakatsu, "KabukiMono+: The Art of Kabuki Transformed", Culture & Computing 2012.

 

Adrian David Cheok, Dilrukshi Abeyrathne, Chamari Priyange Edirisinghe, Owen Noel Newton Fernando, Isuru Sawubhagya Godage, Kris Hoogendoorn, Junsong Hou, Kasun Karunanayaka, Michelle Narangoda, Roshan Lalintha Peiris, Nimesha Ranasinghe, James Keng Soon Teh, Wei Wang Thang, Kening Zhu, Makoto Danjo, Miyuru Dayarathna, Charith Lasantha Fernando, Nancy Lan-Lan Ma, Yukihiro Morisawa, and Anusha Indrajith Withana. 2009. Petimo: children's companion for safe social networking. In ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation (SIGGRAPH ASIA '09). ACM, New York, NY, USA, 80-80.  (Demo) (pdf)

 

Kening Zhu, Nimesha Ranasinghe, Chamari Edirisinghe, Adrian David Cheok, Owen Noel Newton Fernando, and Yan Yan Cao. 2009. Poetry mix-up: the 10th muse. In Proceedings of the International Conference on Advances in Computer Enterntainment Technology (ACE '09). ACM, New York, NY, USA, 461-461. (Demo) (pdf)

 

Owen Noel Newton Fernando, Adrian David Cheok, Nimesha Ranasinghe, Kening Zhu, Chamari Edirisinghe, and Yan Yan Cao. 2009. Poetry mix-up: a poetry generating system for cultural communication. In Proceedings of the International Conference on Advances in Computer Enterntainment Technology (ACE '09). ACM, New York, NY, USA, 396-399. (Paper) (pdf)

 

Adrian David Cheok, Owen Noel Newton Fernando, and Charith Lasantha Fernando. 2009. Petimo: enhanced tangible social networking companion for children. In Proceedings of the International Conference on Advances in Computer Enterntainment Technology (ACE '09). ACM, New York, NY, USA, 411-412.  (Addtional Author for Poster & Demo) (pdf)

 

Adrian David Cheok, Owen Noel Newton Fernando, and Charith Lasantha Fernando. 2009. Petimo: safe social networking robot for children. In Proceedings of the 8th International Conference on Interaction Design and Children (IDC '09). ACM, New York, NY, USA, 274-275. (Additional Author for Demo) (pdf)

Conference
Journal

Journal & Magazine

Shaoyu Cai, Lu Zhao, Yuki Ban, Takuji Narumi, Yue Liu*, Kening Zhu*. GAN-based Image-to-Friction Generation for Tactile Simulation of Fabric Material. Computers & Graphics. 2021. ISSN 0097-8493. https://doi.org/10.1016/j.cag.2021.09.007.

Chen, Taizhou, Lantian Xu, Kening Zhu*. "FritzBot: A data-driven conversational agent for physical-computing system design." International Journal of Human-Computer Studies 155 (2021): 102699.

Cai, Shaoyu, Kening Zhu*, Yuki Ban, and Takuji Narumi. "Visual-Tactile Cross-Modal Data Generation using Residue-Fusion GAN with Feature-Matching and Perceptual Losses". in IEEE Robotics and Automation Letters, doi: 10.1109/LRA.2021.3095925.

Chen, Taizhou, Lantian Xu, Xianshan Xu, and Kening Zhu*. GestOnHMD: Enabling Gesture-based Interaction on the Surface of Low-cost VR Head-Mounted Display. IEEE Transactions on Visualization and Computer Graphics, vol. 27, no. 5, pp. 2597-2607, May 2021, doi: 10.1109/TVCG.2021.3067689.

Kening Zhu, Simon Perrault, Taizhou Chen, Shaoyu Cai, Roshan Lalintha Peiris. A sense of ice and fire: Exploring thermal feedback with multiple thermoelectric-cooling elements on a smart ring. International Journal of Human-Computer Studies. Volume 130, 2019, Pages 234-247, ISSN 1071-5819, https://doi.org/10.1016/j.ijhcs.2019.07.003.

Kening Zhu, Xiaojuan Ma, Haoyuan Chen, and Miaoyin Liang. "Tripartite Effects: Exploring Users’ Mental Model of Mobile Gestures under the Influence of Operation, Handheld Posture, and Interaction Space". International Journal of Human Computer Interaction. Vol. 33, Iss. 6, 2017. doi: 10.1080/10447318.2016.1275432

Li, Wing Ho Andy, Kening Zhu and Hongbo Fu. "Exploring the Design Space of Bezel-Initiated Gestures for Mobile Interaction." IJMHCI 9.1 (2017): 16-29. Web. 6 Nov. 2016. doi:10.4018/IJMHCI.2017010102

Li, Wing Ho Andy, Hongbo Fu and Kening Zhu. "BezelCursor: Bezel-Initiated Cursor for One-Handed Target Acquisition on Mobile Touch Screens." International Journal of Mobile Human-Computer Interaction (IJMHCI) 8.1 (2016): 1-22. Web. 21 Jan. 2016. doi:10.4018/IJMHCI.2016010101

 

Kening Zhu; Rongbo Zhu; Hideaki Nii; Hooman Samani; Borhan (Brian) Jalaeian. PaperIO: A 3D Interface towards the Internet of Embedded Paper-Craft. IEICE TRANSACTIONS on Information and Systems. Vol.E97-D. No.10. pp.2597-2605. 2014/10/01.

 

Kening Zhu; Hideaki Nii; Owen Noel Newton Fernando; Jeffrey Tzu Kwan Valino Koh; Karin Aue; Adrian David CheokDesigning Interactive Paper-Craft Systems with Selective Inductive Power Transmission. Interacting with Computers 2013; doi: 10.1093/iwc/iws019. Impact Factor: 1.233

 

Dilrukshi Abeyrathne, Chamari Edirisinghe, Nimesha Ranasinghe, Kasun Karunanayaka, Kening Zhu, Roshan Lalintha Peiris, Owen Noel Newton Fernando, Adrian David Cheok, Lan Lan, and Yukihiro Morisawa. 2011. Connected online and offline safe social networking for children. Comput. Entertain. 9, 2, Article 9 (July 2011), 8 pages. (pdf)

 

Kening Zhu, Nimesha Ranasinghe, Chamari Edirisinghe, Owen Noel Newton Fernando, and Adrian David Cheok. 2011. Poetry mix-up. Comput. Entertain. 9, 2, Article 8 (July 2011), 15 pages. (pdf)

 

Chamari Edirisinghe, Kening Zhu, Nimesha Ranasinghe, Eng Tat Khoo, Vidyarth Eluppai Srivatsan, Janaka Prasad Wijesena, Owen Noel Newton Fernando and Adrian David Cheok. 2009. Modeling literary culture through interactive digital media. Springer Virtual Reality SI: Cultural Technology. Volume 15, Number 4, 239-247. (pdf)

Book Chapter

Cheok, Adrian David, Owen Noel Newton Fernando, Nimesha Ranasinghe, Kening Zhu and Chamari Edirisinghe. "BlogWall: Promoting Social Communication through Mobile Technology in Sri Lanka." Mobile Information Communication Technologies Adoption in Developing Countries: Effects and Implications. IGI Global, 2011. 205-217. Web. 30 Nov. 2011. (pdf

Zhu, Kening. "From Virtual to Physical Problem Solving in Coding: A Comparison on Various Multi-modal Coding Tools for Children Using The Framework of Problem Solving". Teaching Computational Thinking in Primary Education. IGI Global. DOI: 10.4018/978-1-5225-3200-2.ch008. 2018.

Book
Award

Honours & Awards

Bronze Medal, Inventions Geneva 2021

Best Audience Choice Award, ICAT-EGVE 2020

Best Paper Award, Asian CHI Symposium 2020, in CHI 2020

Best Paper Award, UIST 2019.

Outstanding Reviewer, Computers & Graphics, Elsevier.

Recognized Reviewer, International Journal of Human-Computer Studies, Elsevier.

Recognized Reviewer, Entertainment Computing, Elsevier.

Best Demo Honorable Mention, Symposium on Mobile Graphics and Interactive Applications, SIGGRAPH Asia 2016.

"Special Recognition" for Exceptional Review, UIST 2016.

Final List, Student Research Competition CHI 2012, Austin, TX, USA, 2012 (certificate)



First Prize, Nokia Ubimedia MindTrek Awards, Finland, 2011 (certificate)

Entry Prize, “Chun Hui Bei” China Oversea Student/Staff Innovation & Business Competition 2011 (第六届“春晖杯”中国留学人员创新创业大赛入围项目), http://cyds.cscse.edu.cn/publish/portal6/tab1208/info14454.htm

Permanent Demo Installation of Poetry Mix-up in Kent Ridge MRT Station, Singapore, 2011

One-month Exhibition of Poetry Mix-up in Art Center nabi, Seoul, South Korea, 2011



Representative member for Singapore in Global Service Jam 2011 (Final Product Website: http://planet.globalservicejam.org/content/foodgenie)

Nominated, LAVAL VIRTUAL AWARDS, France, 2009

Honor Undergraduate Student (优秀毕业生), Huazhong University of Science and Technology, China, 2008

Excellent Student Scholarship, Huazhong University of Science and Technology, China, 2005

Third Prize, C Programming Language Contest in Department of Computer Science, Huazhong University of Science and Technology, China, 2005

Entry Prize, Flash Design Contest in Technology Festival (科技节)  Huazhong University of Science and Technology, China, 2005

Activity

Academic Service

  • Editorial Review Board, International Journal of Virtual and Augmented Reality (IJVAR)

  • Review Editor for Frontiers Journals in Human-Media Interaction (Frontiers in Psychology, Frontiers in ICT, and Frontiers in Digital Humanities)

  • Guest Editor, International Journal of Mobile Learning and Organisation, Special Issue: "Innovative Engineering Education for Smarter World", Targeted Publication Year: 2018.

  • Publication Chair, Chinese CHI 2021

  • Publicity Chair, MobileHCI 2020

  • Workshop Program Chair, SIGGRAPH ASIA 2017

  • Workshop and Tutorial Co-Chair, Jury Member of Best Demo Awards, ACM SIGCHI Interactive Surfaces and Spaces (ISS) 2017

  • Publicity Co-Chair, IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE) 2017

  • Organizer of SIGGRAPH Asia 2014 Workshop: Designing Tools For Crafting Interactive Artifacts

  • Organizer of SIGGRAPH Asia 2017 Workshop: Artificial Intelligence Meets Virtual and Augmented Realities

  • Session Chair for SIGCHI 2015, 2018, 2019

  • Judge for Hong Kong ICT Awards 2016: Best Digital Entertainment Award (Interaction Design)

  • Jury Member, Nokia Ubimedia MindTrek Awards, Finland, 2012~2014

  • Program Committee for

    • SIGCHI, SIGGRAPH Asia Emerging Technology, SIGCHI, Mobile HCI, ISS, IUI, SUI, ICMI, ISEA, Chinese CHI, The annual International Conference on Human-Agent Interaction, IEEE International Conference on Ubiquitous Intelligence and Computer

  • Reviewer for

    • Conference: ISWC, ACM SIGCHI, ACM UIST, ACM MobileHCI, ACM IDC, ACM DIS, IEEE ISMAR, ICEC, EuroGraphics, Graphical Interfaces, CAD/Graphics, IEEE VR

    • Journal: Entertainment Computing, Computer & Graphics, IEEE Transactions on Industrial Electronics, International Journal of Human Computer Studies, International Journal of Human Computer Interaction, Interacting with Computers, Oxford Journals; Virtual Reality, Springer; Human-Computer Interaction, Hindawi Publishing Corporation; Advances in Software Engineering, Hindawi Publishing Corporation

Invited Talk & Exhibition

Art in Labs, Garden Hong Kong, Ars Electronica 2020. (link)

Invited Talk, Leveraging The Sense of Touch in HCI, Art&Technology Seminar, 13th International Academic Symposium: Evolution of Technology and Future of the Creative Contents Industry for the Fourth Industrial Revolution, Research Institute of Korean Dance, Hanyang University, Seoul, Korea, 02 November, 2019.

Invited Talk, Leveraging The Sense of Touch in HCI, Imagination Seminar, Sogang University, Seoul, Korea, 01 November, 2019. (link)

Invited Talk, Weaving the Threads of Traditional Culture and Human-Computer Interfaces: Interactive Technologies Inspired by The Art of Paper-craft, Chalmers University of Technology, Gothenburg, Sweden, 10 May 2019. (link)

Invited Talk, Bridging Interactive Technologies and The Art of Paper-craft: Interactive Technologies Inspired by The Art of Paper-craft, "Art Innovation" International Symposium, Kyoto University, 16 March 2018. (link)

Invited Panel Talk, The Singularity: Virtual Reality and Artificial Intelligence, Art Basel Hong Kong, 31 March 2018. (link)

Remote Guest Lecture, Title: "Interactive Toolkits for Physical Computing and Rapid Prototyping", Chalmers University of Technology, Gothenburg, Sweden, 1 March 2018

IT in Education e-Learning Series: Summer Teachers’ Recharge Station Programme on Kids Coding 2014, Education Infrastructure Division, Education Bureau, Hong Kong SAR

"AutoGami", joined "Da Vinci: Shaping the Future" in Singapore ArtScience Museum., 15 November 2014 - 17 May 2015

Design for Kids Coding, 寫Apps編程:ICT教學新潮流, organized by eLearning Consortium Hong Kong, 17/05/2014, http://ani.popularworldhk.com/web/20140517_best100/best100.html

Autogami - Coding and Papercraft, Cyberport Let’s Code Day, 01/03/2014, http://www.cyberport.hk/en/events/1473

Making Animated Paper-craft with Wireless Inductive Power, Singapore Mini Maker Faire 2012, Singapore, 04/08/2012, http://makerfairesingapore.com/schedule/schedule-saturday/

Nokia Ubimedia MindTrek Awards Workshop, New Factory, Tampere, Finland, 28/09/2011,​ http://tamk-artmedia.blogspot.com/2011/09/inspiring-workshop-with-ubimedia-awards.html?spref=tw

Other

Organized Public Workshop & Other Activities

Making Animated Paper-craft with Wireless Inductive Power, Singapore Mini Maker Faire 2012, Singapore, 05/08/2012, http://makerfairesingapore.com/schedule/workshops/ (Certificate)

 

Judge, 1st Hong Kong Minecraft Competetion, Cyberport Let’s Code Day, 01/03/2014, http://www.cyberport.hk/en/events/1473

 

虛擬+實體:小小電腦工程師創意程式設計 (English: Virtual + Physical: Creative Kids Coding), Hong Kong Mini Maker Faire 2014, Hong Kong, 19/10/2014, https://hkmakerfaire.wordpress.com/workshop/#a11

 

Press Cover

“Set poetry in motion, just send a text message”, The Straits Times, Saturday September 17 2011, Page B7. (read more)

"His paper cranes flap their wings", The Straits Times, Friday July 27 2012, Page C6. (read more)

"Paper Cutouts Come to Life with AutoGami", DiscoveryNews, April 30 2013, (read more)

"金錢世界" aTV, May 24 2015 (view more)

"【STEM】用Lego學coding 城大教授寫apps畀小朋友學代數", HK01, December 30 2017, (view more)

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